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Active Video Games to Promote Physical Activity, Motor Performance and Quality of Life in Children With Cancer: an Intervention Study With 2-year Follow-up


N/A
3 Years
16 Years
Open (Enrolling)
Both
Cancer

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Trial Information

Active Video Games to Promote Physical Activity, Motor Performance and Quality of Life in Children With Cancer: an Intervention Study With 2-year Follow-up


Inclusion Criteria:



- cancer diagnose

- treated with Vincristine in Turku University Hospital or Tampere University Hospital

Exclusion Criteria:

- other diseases limiting functional ability

- not able to communicate

Type of Study:

Interventional

Study Design:

Allocation: Randomized, Intervention Model: Parallel Assignment, Masking: Open Label, Primary Purpose: Prevention

Outcome Measure:

Accelerometer, average counts of dynamic acceleration (physical activity)

Outcome Description:

Change in the children's physical activity levels with accelerometer

Outcome Time Frame:

1-2 weeks at baseline, 2, 6, 12 and 24 months

Safety Issue:

No

Authority:

Finland: Ethics Committee

Study ID:

T87/2012

NCT ID:

NCT01748058

Start Date:

January 2013

Completion Date:

Related Keywords:

  • Cancer

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